GSAIAvoidCollisions

Extends: GSAIGroupBehavior

Description

Steers the agent to avoid obstacles in its path. Approximates obstacles as spheres.

Methods

TypeName
boolfunc _report_neighbor(neighbor: GSAISteeringAgent) -> bool

Method Descriptions

_report_neighbor (virtual)

func _report_neighbor(neighbor: GSAISteeringAgent) -> bool

Callback for the proximity to call when finding neighbors. Keeps track of every neighbor that was found but only keeps the one the owning agent will most likely collide with.