Base container type that stores data to find the neighbors of an agent.
|int||func _find_neighbors(_callback: FuncRef) -> int|
var agent: GSAISteeringAgent
The owning agent whose neighbors are found in the group
var agents: Array
The agents who are part of this group and could be potential neighbors
func _find_neighbors(_callback: FuncRef) -> int
Returns a number of neighbors based on a
callback for each agent in the
agents array and
adds one to the count if its
callback returns true.