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Game Art Quest vol1 done! Off to Japan

The first volume of Game Art Quest is done. 6.2 hours of free Krita tutorials. What next? The answers are in this post.

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Summer Update

It has been a while since the last behind the scenes post. Time for a batch of fresh news about Krita, GDQuest, and everything alike.

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June update: the Randa meetings

June has been a busy month. I went to the biggest yearly KDE development sprint in Randa, Switzerland, along with a few dozens of programmers, and made a series of tutorials on Krita 3’s new features.

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May update: Krita brushes and ConciseCSS

May has been a busy month. I did my best to keep up with everyone on social networks, to give a hand to the Krita developers, with their Kickstarter campaign…

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What’s New in Krita 3.0? Krita Review

Krita 3.0 is a major update to an already powerful application. New rendering engine, animation toolset, grid, guides, snapping… there’s a long list of new tools to discover. Let’s explore them together in this article!

Hugo Tips: Concatenate paths with variables

Have you ever wondered how to access a file from your database based on a variable in your front matter in Hugo? This tutorial will show you how to achieve that using the index function.