The first volume of Game Art Quest is done. 6.2 hours of free Krita tutorials. What next? The answers are in this post.
It has been a while since the last behind the scenes post. Time for a batch of fresh news about Krita, GDQuest, and everything alike.
June has been a busy month. I went to the biggest yearly KDE development sprint in Randa, Switzerland, along with a few dozens of programmers, and made a series of tutorials on Krita 3’s new features.
May has been a busy month. I did my best to keep up with everyone on social networks, to give a hand to the Krita developers, with their Kickstarter campaign…
Krita 3.0 is a major update to an already powerful application. New rendering engine, animation toolset, grid, guides, snapping… there’s a long list of new tools to discover. Let’s explore them together in this article!
Have you ever wondered how to access a file from your database based on a variable in your front matter in Hugo? This tutorial will show you how to achieve that using the index function.