It has been a while since the last behind the scenes post. Time for a batch of fresh news about Krita, GDQuest, and everything alike.
June has been a busy month. I went to the biggest yearly KDE development sprint in Randa, Switzerland, along with a few dozens of programmers, and made a series of tutorials on Krita 3’s new features.
May has been a busy month. I did my best to keep up with everyone on social networks, to give a hand to the Krita developers, with their Kickstarter campaign…
Krita 3.0 is a major update to an already powerful application. New rendering engine, animation toolset, grid, guides, snapping… there’s a long list of new tools to discover. Let’s explore them together in this article!
Have you ever wondered how to access a file from your database based on a variable in your front matter in Hugo? This tutorial will show you how to achieve that using the index function.
On this page, you can find a list of the graphic tablets I recommend for Game Art Quest. Flat tablets are perfect for everyone to start with at a low price, while screen tablets are a better fit if you do a lot of line work.