In 2020, we created two dozens of free and open-source code repositories with game demos, assets like shaders and VFX, and tools to help you on your game development journey with Godot. Here’s a run through all of them.
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Nodevember is a yearly event to encourage and promote procedural art. Challenge yourself creating art with code and nodes!
Our latest course saw its first release in early access! It features the JRPG combat core series and four mini tutorials. Many updates to come.