Learn to Write Typed GDscript in Godot 3.1
GDscript is getting optional typing syntax in Godot 3.1! Get started with it in this intro tutorial.
Start your game development adventure.
GDscript is getting optional typing syntax in Godot 3.1! Get started with it in this intro tutorial.
Darktable is a Free and Professional alternative to Adobe Lightroom. A powerful program created by photographer, for photographers.
Learn to create shaders from scratch in Godot 3!
In this introduction to networking in Godot, you’ll see how Guilherme coded a simple 2d shooting game where two players, can create a server, connect to one another, and face one another in a deathmatch.
Learn to use the powerful tools for GUI (Game User Interface) design in the Godot game engine! This tutorial series will help you get started with the engine’s advanced UI system.
You want to create your own games but have no programming experience? This guide is for you! This series will help you to get started with game code and design.
Learn to edit videos with with Blender’s VSE (Video Sequence Editor). And edit much faster with the Free and open source add-on Power Sequencer! With this playlist you’ll learn fundamental Blender video editing techniques on top of Power Sequencer’s unique features.
Daily tutorials brought to you for Free, as part of the Make Professional 2d games with Godot Kickstarter campaign
Learn monster design for video games in this free tutorial series! We’ll use Mario and Final Fantasy XIV as references.
Learn the basics of the Godot game engine and make a simple platform game prototype.
Learn how to use Krita, a free award-winning painting program. This 6 hours long tutorial series is completely free!
In this series, we will explore game mechanics and useful concepts that will help you improve your game design skills.
Learn game art and general digital art techniques for Free!
This course will show the techniques professionals use to create beautiful game art with Krita, a free painting program.
Edit videos in Blender faster than ever.