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Control the Game Camera in the Editor


By: Nathan Lovato - December 4, 2019

In Godot 3.2, there's a new feature to override the game camera from the editor. It's simple, yet it makes a big difference! You can use it to take screenshots, test camera angles...

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Nathan Lovato

GDQuest founder. Courteous designer with a taste for Free Software. I promote sharing and collaboration.