Godot 4 courses Launching in Early Access starting Jan 30
you can now pre-order
godot 4 courses
Save up to 50%

Intro to Steering Behaviors in Godot


By: Nathan Lovato - June 24, 2020


How do you make something move smoothly? Do you need complex pathfinding, Bézier curves, or complicated math?

Not at all! With steering behaviors, you can make both player-controlled characters and AI agents move smoothly and beautifully with just a few lines of code.

You can also use these techniques to create snake-like creatures. They have many applications!

This series will introduce you to steering behaviors in Godot.

You’ll learn:

  • How to make a character follow another.
  • How to follow a moving point and smoothly arrive to a desired position.
  • How to make a chain of AI agents follow each other and, in particular, follow their leader.

While we will use vector math, you only need a basic understanding of what vectors are and how they work. Middle school level math is enough to follow along with this series.

Start now

Related courses

Banner image

Godot secrets bundle 149.95$

A bundle with our four secrets courses at the price of three! It contains 2D Secrets, Shader Secrets, VFX Secrets, and PCG Secrets.

Banner image

Learn to Code From Zero, With Godot 79.95$

Make your family and friends proud. Learn skills in high demand by creating fun toys and games. Finally become a game developer!

Made by

Nathan Lovato

GDQuest founder. Courteous designer with a taste for Free Software. I promote sharing and collaboration.