By: Nathan Lovato
- June 24, 2019
Every Godot version brings a breadth of new features. It was especially the case for Godot 3.1.
If you’re not constantly following the news, it’s difficult to keep track of them. The documentation does not always keep up.
In this series, we go through each new and updated feature one by one, so you know what’s available and how everything works.
If you’re looking for more general Godot courses, we prepared completely free series for you:
Learn to create professional 2D games with the Godot game engine.
This ultimate bundle gives you access to ALL our current and future Godot courses, at a discount. It’s like a lifetime membership.
GDQuest founder. Courteous designer with a taste for Free Software. I promote sharing and collaboration.