Convert a Sprite into a 2D Mesh

By: Nathan Lovato - April 24, 2019

Another simple, yet useful new feature in Godot's latest release: you can now convert Sprites to 2d Meshes to help lower your fill rate (number of pixels drawn each frame).

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Nathan Lovato

GDQuest founder. Courteous designer with a taste for Free Software. I promote sharing and collaboration.

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