These 30 Godot 2 tutorials were brought to you for free as part of the Kickstarter project Make Professional 2d Games with Godot. For more recent tutorials check out GDQuest on Youtube!

All the assets and the code open source on Github with extra comments to help you learn directly from the projects.

Daily tutorials brought to you for Free, as part of the Make Professional 2d games with Godot Kickstarter campaign

    Custom camera, Tilesets, and Animation

  1. Intro to the Godot game engine
  2. Intro to GDscript
  3. Custom Camera 1: Transform the Canvas
  4. Custom Camera 2: Follow the Player
  5. Custom Camera 3: Simplifying the code
  6. Zelda-like Custom Camera: Instant room transitions
  7. Intro to tilesets in the Godot Engine
  8. Intro to the Animation Tools
  9. Tool: Top-Down Tileset Template
  10. Tilemaps, Grids, and Vectors

  11. How to Import Maps from Tiled
  12. Grid-based movement 1/4
  13. Creating a Grid's Foundations: Grid movement 2/4
  14. Coding a Grid in Godot: Grid movement 3/4
  15. Making the Player Move: Grid-based Movement 4/4
  16. Intro to Vectors for Game Creators
  17. Shortcuts to Code Faster in the GDscript Editor
  18. Steering, the Kraken, and isometric movement

  19. Demo: Top-Down Car with Steering in Godot
  20. Hot Reload Scenes and Scripts
  21. The Kraken: Game Sprite Process with 2dGameArtGuru
  22. Intro to Isometric Movement in Games
  23. Demo: Isometric Grid-Based Movement in Godot 2
  24. Intro to the Vector Dot Product: How to code a Field of View in Godot
  25. Vectors, save and Godot overview

  26. Your questions about Godot, Game Creation, the Kickstarter?
  27. Demo: How to detect slopes in a platform game using the Dot Product
  28. Saving the Player Settings with ConfigFile
  29. How to Code a Save System: Godot Tutorial
  30. Overview of Godot 2 and 3's features
  31. How to animate with Tween and GDscript
  32. Signals, UI, and closing stream

  33. Intro to signals
  34. The 5 most common UI nodes in Godot
  35. Tennis on steroids? Kickstarter finish stream
  36. Intro to UI containers