Draw Order

2025/12/27

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Learning Resource
Format
Glossary Article
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General
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Copyright 2016-2026, GDQuest
Created
2026/02/16
Updated
2025/12/27

Draw Order

Each rendered frame is composed of multiple layers of graphics. The order in which these layers are drawn is called the draw order. The draw order is important because it determines which graphics are drawn on top of others.

In Godot, the draw order is determined:

3D is more complicated than 2D because in addition to draw order, there are also rendering passes. These are different stages of rendering that can be used to apply different effects to the scene. For example, a scene can be rendered with a depth pass to create a depth map, which can be used to create effects like fog or depth of field.

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