Pseudo Code
2025/12/27
- Type
- Learning Resource
- Format
- Glossary Article
- Version
- General
- Subject Tags
- Created
- Updated
- 2026/02/16
- 2025/12/27
We talk about "pseudo code" when we write code that looks like a programming language but isn't one. It's a way to describe algorithms and solutions using fake functions and variables that don't exist.
Pseudo code is useful if the names picked for the functions and variables are clear enough that people reading it can intuit what they do. It's a way to communicate ideas without getting bogged down in the details of a specific programming language, without caring about syntax.
Incidentally, pseudo code often looks like GDScript! It's a testament to how readable and straightforward Godot's language is.
Don't stop here. Step-by-step tutorials are fun but they only take you so far.
Try one of our proven study programs to become an independent Gamedev truly capable of realizing the games you’ve always wanted to make.
Get help from peers and pros on GDQuest's Discord server!
20,000 membersJoin ServerThere are multiple ways you can join our effort to create free and open source gamedev resources that are accessible to everyone!
Sponsor this library by learning gamedev with us onGDSchool
Learn MoreImprove and build on assets or suggest edits onGithub
Contributeshare this page and talk about GDQUest onRedditYoutubeTwitter…