Runtime

2025/12/27

Type
Learning Resource
Format
Glossary Article
Version
General
Subject Tags
Code
Assets
All else
Copyright 2016-2026, GDQuest
Created
2026/02/16
Updated
2025/12/27

Runtime

Runtime is when the game or a computer program is running. It spans all the time a game is visible on the screen and the player is playing it.

It contrasts with the notions of compile-time or build-time, which describe everything that occurs before the game runs, when working in the editor or upon launching the game. When you try running a scene in Godot, and the editor immediately opens the bottom panel and gives you an error, we say this is a compile-time error. This happens because the error occurred when the editor read and compiled your code.

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